Saturday, 3 November 2012
Choosing the correct soundtrack
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A2 media coursework film trailer pictures videos podcasts horror camera work blogger Aaran F-H studies conventions poster theatrical trailer teaser trailer
Using Final Cut Pro X
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A2 media coursework film trailer pictures videos podcasts horror camera work blogger Aaran F-H studies conventions poster,
A2 media coursework film trailer pictures videos podcasts horror camera work blogger Aaran F-H studies conventions poster theatrical trailer teaser trailer
Friday, 2 November 2012
5th day of filming - 02/11/12
Today was the last day of filming and Incubus was our main focus. As we had to re-schedule due to Conor's commitments, today was vital that we finished filming as we had no more days planned.
Incubus Hill scene
We met Conor just behind Richmond Station on the hill. This was a location that we both decided would work well as it is windy, open, and it looks very sinister. Before advancing, we did consider the Risk Assessment as we knew from last time that there were cows on the top of the hill. First, we ripped Conor's T-shirt and put blood all over him so that he matched the profile of Incubus. We then added the latex to his face so that we could rip holes in his skin. This added a really gory effect that would be difficult to match if done digitally. I then took charge of the camera and Conor went to the top of the hill with his friend and Campbell. As we wanted to create a group of zombies, we all had to take it in turns standing in a line as this would then enable me to stitch the videos together. The concept sounds complicated but all we really had to do was film Conor standing in the same place, with one group of people on his right, and then another shot with a group of people on his left. Although difficult, I believe that I can make this scene work due to knowledge and past experience with Final Cut Pro. I also have many tutorials at hand, so if I get stuck, I can look at these.
Incubus close-up shot
Before we started filming the drag scene, we wanted a shot of Conor's face so that we could insert it somewhere into the montage within the trailer. To do this, we put the camera on a tri-pod and set it up just above Conor while he was lying down on the ground. The reason Conor did this on the ground was because the background was simple and effective, and when Conor opened his eyes, they opened at a strange angle due to gravity - this is something that worked well. After a few takes, we obtained the best footage we could possibly get, so we took the camera off the tri-pod and prepared to film the drag scene.
The Drag Scene
Campbell and I got into our military costumes so that we could film the scene where Campbell gets dragged across the floor by Incubus. As reflected in the plan, this was going to be a difficult scene to film due to its complexity and the fact that everything had to be perfect. We had to make sure that Campbell knew exactly what he was filming because he had a lot of shots to film one after another. For example he had to film Conor's friend Danny walking across the field acting like a zombie. Then he had to point the camera at me who was telling him to wait and not make any sudden movements. Straight after that, Campbell had to point the camera up so that Incubus was in view and looked like he was dragging Campbell. We told Conor that he had to make a sinister sound while dragging Campbell as we wanted it to look as dramatic as possible. The sound he produced was not what we wanted whatsoever, so I will be adding in a sound using Final Cut Pro. Eventually, we completed the footage, and we are now onto the editing stages of our project.
Incubus Hill scene
We met Conor just behind Richmond Station on the hill. This was a location that we both decided would work well as it is windy, open, and it looks very sinister. Before advancing, we did consider the Risk Assessment as we knew from last time that there were cows on the top of the hill. First, we ripped Conor's T-shirt and put blood all over him so that he matched the profile of Incubus. We then added the latex to his face so that we could rip holes in his skin. This added a really gory effect that would be difficult to match if done digitally. I then took charge of the camera and Conor went to the top of the hill with his friend and Campbell. As we wanted to create a group of zombies, we all had to take it in turns standing in a line as this would then enable me to stitch the videos together. The concept sounds complicated but all we really had to do was film Conor standing in the same place, with one group of people on his right, and then another shot with a group of people on his left. Although difficult, I believe that I can make this scene work due to knowledge and past experience with Final Cut Pro. I also have many tutorials at hand, so if I get stuck, I can look at these.
Incubus close-up shot
Before we started filming the drag scene, we wanted a shot of Conor's face so that we could insert it somewhere into the montage within the trailer. To do this, we put the camera on a tri-pod and set it up just above Conor while he was lying down on the ground. The reason Conor did this on the ground was because the background was simple and effective, and when Conor opened his eyes, they opened at a strange angle due to gravity - this is something that worked well. After a few takes, we obtained the best footage we could possibly get, so we took the camera off the tri-pod and prepared to film the drag scene.
The Drag Scene
Campbell and I got into our military costumes so that we could film the scene where Campbell gets dragged across the floor by Incubus. As reflected in the plan, this was going to be a difficult scene to film due to its complexity and the fact that everything had to be perfect. We had to make sure that Campbell knew exactly what he was filming because he had a lot of shots to film one after another. For example he had to film Conor's friend Danny walking across the field acting like a zombie. Then he had to point the camera at me who was telling him to wait and not make any sudden movements. Straight after that, Campbell had to point the camera up so that Incubus was in view and looked like he was dragging Campbell. We told Conor that he had to make a sinister sound while dragging Campbell as we wanted it to look as dramatic as possible. The sound he produced was not what we wanted whatsoever, so I will be adding in a sound using Final Cut Pro. Eventually, we completed the footage, and we are now onto the editing stages of our project.
Labels:
A2 media coursework film trailer pictures videos podcasts horror camera work blogger Aaran F-H studies conventions poster,
A2 media coursework film trailer pictures videos podcasts horror camera work blogger Aaran F-H studies conventions poster theatrical trailer teaser trailer
Thursday, 1 November 2012
4th day of filming - 01/11/12
Today, Campbell and I filmed the Bouncing Betty scene, the re-film of the shed/window scene, and the zombie run scene. It was important that we filmed the window scene today as we had already had one attempt and we were running out of time. Likewise we probably weren’t going to have another opportunity to film the Bouncing Betty scene and light was a crucial factor. Campbell and I agreed that anything we didn't film today would be discarded and something would have to fill its place.
Bouncing Betty scene
We met up fairly early in the morning so that there was good light in order to see the bouncing Betty. If it was too dark, it would have been difficult to see the Bouncing Betty rise up above the zombie. In order to construct this scene, we used an old CD rack and wrapped it up in black tape - this was the mine. Campbell then brought along some string so that we could pull the mine up when Campbell stepped on it. This worked by hanging the string over a tree branch with the other end attached to the Bouncing Betty. When Campbell stepped on it, I pulled the string and the Bouncing Betty would be suspended. Around 10 minutes into filming, I had an idea that we could pan around Campbell so that it looked dramatic and unique. I got inspiration from films where everything freezes and the camera pans around the action in high definition. It worked well as we reviewed the footage and agreed that when sped-up, it would look effective. In terms of the explosion of the Bouncing Betty, this is something that I will construct in Final Cut Pro X as this would be far easier than doing it real-time.
Window scene
Campbell and I then walked to Easby Abbey so that we could film the zombie run scene. In our plan, we would both be wearing SAS outfits with weapons and grenades. This is why I brought along a massive bag with all the gear as we wanted to look as realistic as possible. Campbell's brother acted as the zombie here, and we made sure that the camera was level and still by using the tri-pod. We decided not to use any makeup on Campbell's brother because only his back would be showing, and he would be on screen for a long enough amount of time. This scene took a few attempts as throwing the canister was difficult to get right. We also had the problem of shadows as the camera was visible in almost every angle. However after multiple attempts, we finished and were very happy with what we had filmed. Campbell's brother then went home, and we moved onto the window scene.
Window scene
This time round, Campbell brought latex spray and blood so that we could rip holes in his skin. We bought this from Party Poopers in Richmond, along with the fake blood and teeth. We had to find the right spot in Easby Abbey as we didn’t want people walking through our set - this happened occasionally and we had to stop filming for a while. We also made sure that the window that we were using had a good depth as this would allow for one of the soldiers to reach through it and trigger the zombies face. First, we filmed ourselves looking at the iPad for a map that we were going to use to eliminate the opposition. We then both huddled up to the wall, however we then stopped filming and Campbell went behind the window. This was a clever idea as it made it look like Campbell was still standing next to me. I then gave Campbell the thumbs up to stick his head round. This only took around 2 attempts as we knew what we were doing due to having the script and the action plan. After about an hour, we finished filming for the day and prepared for the next few scenes.
Bouncing Betty scene
We met up fairly early in the morning so that there was good light in order to see the bouncing Betty. If it was too dark, it would have been difficult to see the Bouncing Betty rise up above the zombie. In order to construct this scene, we used an old CD rack and wrapped it up in black tape - this was the mine. Campbell then brought along some string so that we could pull the mine up when Campbell stepped on it. This worked by hanging the string over a tree branch with the other end attached to the Bouncing Betty. When Campbell stepped on it, I pulled the string and the Bouncing Betty would be suspended. Around 10 minutes into filming, I had an idea that we could pan around Campbell so that it looked dramatic and unique. I got inspiration from films where everything freezes and the camera pans around the action in high definition. It worked well as we reviewed the footage and agreed that when sped-up, it would look effective. In terms of the explosion of the Bouncing Betty, this is something that I will construct in Final Cut Pro X as this would be far easier than doing it real-time.
Window scene
Campbell and I then walked to Easby Abbey so that we could film the zombie run scene. In our plan, we would both be wearing SAS outfits with weapons and grenades. This is why I brought along a massive bag with all the gear as we wanted to look as realistic as possible. Campbell's brother acted as the zombie here, and we made sure that the camera was level and still by using the tri-pod. We decided not to use any makeup on Campbell's brother because only his back would be showing, and he would be on screen for a long enough amount of time. This scene took a few attempts as throwing the canister was difficult to get right. We also had the problem of shadows as the camera was visible in almost every angle. However after multiple attempts, we finished and were very happy with what we had filmed. Campbell's brother then went home, and we moved onto the window scene.
Window scene
This time round, Campbell brought latex spray and blood so that we could rip holes in his skin. We bought this from Party Poopers in Richmond, along with the fake blood and teeth. We had to find the right spot in Easby Abbey as we didn’t want people walking through our set - this happened occasionally and we had to stop filming for a while. We also made sure that the window that we were using had a good depth as this would allow for one of the soldiers to reach through it and trigger the zombies face. First, we filmed ourselves looking at the iPad for a map that we were going to use to eliminate the opposition. We then both huddled up to the wall, however we then stopped filming and Campbell went behind the window. This was a clever idea as it made it look like Campbell was still standing next to me. I then gave Campbell the thumbs up to stick his head round. This only took around 2 attempts as we knew what we were doing due to having the script and the action plan. After about an hour, we finished filming for the day and prepared for the next few scenes.
Labels:
A2 media coursework film trailer pictures videos podcasts horror camera work blogger Aaran F-H studies conventions poster,
A2 media coursework film trailer pictures videos podcasts horror camera work blogger Aaran F-H studies conventions poster theatrical trailer teaser trailer
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